Founded in 2002, with experience in a variety of platforms, i5works has been a leader in porting AAA titles from one platform to another, as well as creating custom software solutions for its clients. It's partners have worked on numerous entertainment and traditional applications over the years.
i5works has experience with a wide range of technologies, including the Unreal and Quake Engines, DirectX, OpenGL, OpenAL, QuickTime, SDL, Bink, and Miles Sound System. Development systems such as Visual Studio, Xcode, and CodeWarrior, and platform frameworks such as Cocoa, Carbon, iOS SDK, and MFC.